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okay after finishing the extremely annoying first objectives ive decided i really like this game. im not so much focusing on the missions after it but im enjoying just making a garden of my choosing i rather focus on breeding cute lil plants than trying to make specific types imma make a nice garden worth exploring. it be nice to have building blocks for decorative structures like flower shops and such but that's prob not gonna be a thing for a while id like to see dynamic sortta quests in the future such as a request for a flower like its  a lil generated request from a virtual customer. 

example: 

"i heard that you breed flowers i was hoping for a red flower with a green stem and green leaves of any kind ill give you 55 if you can breed it for me"


or something to that effect so it seems you are delivering requests to a customer rather to the games objectives.


also i dont agree with the pricing scheme i find matching colors to be ugly and not worth buying a all yellow flower looks gross to me but if say you tweaked it so that mor unique flowers are favord that would make more sense to me at the very least


all in all good game good potentail and i hope you decide to still work on this ive seen the lack of reviews and hope my first reviews do not discourage your creativity this could become a buyble game of at least 5 bucks thats alot if 100 people were to buy it just do the math lol

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edit: restarting seems to have fixed it? the objectives are broken cant get past 10. it acts like i completed it then once i finish 11 it jumps back to 10 and wont let me progress. maybe you can have an option to skip the tutorial the game is so simple a totorial is useless to folks that play these type of games on the regular. otherwise i love the game super interesting concept. the complexity of the objectives bugs me you use flower terms that no body would know unless they took a class on it which i did. and id rather just play the game without making it complicated i didnt start playing to get stressed out i wanted a relaxing experience 

have a way to remove the objectives and this would be a great game but the complexity of the later quests ruins the whole game for me